1st real milestone of realtime threejs meshlets + path-traced lighting in the browser. V2 (soon) will use shareable assets, so I'll have a live demo then. Lots to fix: pop-in, blotchy light, fireflies, etc. Opus 5.5 got me over the finish line. #threejs #webgpu #pathtracing
@Jeffrey Castellano
1 grabs
No comments yet
Say something. You’re first.