Been rendering non-stop trying to fix persistent glitches, clipping and shader problems, that is like, 60% of the time I spend when animating, well, lessons learnt for next time. Glad to be finally wrapping this one up. · XDL
Been rendering non-stop trying to fix persistent glitches, clipping and shader problems, that is like, 60% of the time I spend when animating, well, lessons learnt for next time. Glad to be finally wrapping this one up.
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